Hey there! I'm Chris, and this is where I document my adventures in Satisfactory by Coffee Stain Studios. If you're not familiar, Satisfactory is a first-person open-world factory building game set on an alien planet — a delightful mix of exploration, automation, and, let's be honest, a fair bit of trial, error and horror. In this blog, I'll take you through a few of my old play-through's, from setting up my very first production line in a field to building sprawling, (in)efficient factories (and the occasional chaotic mess). Expect progress updates, and later detailed blueprints, lessons learned, and maybe even a few tips to help you on your own industrial adventure.